Crafting intuitive digital experiences through research, iteration & imagination.
"Design is where logic meets imagination — and I've learned to live and create in between both." — Ayu Arini Khastarina
I'm a UI/UX and visual designer with a genuine background in both — not just tools, but the thinking underneath. My 9-month internship at FXMedia shipped real products across web, mobile, and VR for corporate clients, working inside structured approval cycles, iterating on designs until they were ready, and presenting progress monthly to a CEO in English.
What drives me is design that sits at the intersection of function and atmosphere. I want interfaces that feel right before users can explain why. That instinct has shown up across healthcare VR simulations, children's educational games, gamified learning apps, and community campaign work reaching over 200,000 players globally.
I'm actively deepening my skills in game UI and interaction design, and I'm looking for a team where good design is taken seriously and where there's always something harder to figure out next.
UI/UX Design, User-Centered Design, UX Strategy, Interaction Design, Information Architecture, Visual Design
User Research, User Flow Design, Wireframing, Prototyping, Usability Testing, Design Iteration, Design Handoff
Figma (Components, Auto Layout, Prototyping), Adobe Illustrator, Adobe Photoshop, Canva, Adobe After Effects, Adobe Premiere Pro
Basic HTML/CSS, Basic JavaScript, Frontend Collaboration, Flutter Collaboration Knowledge
Agile/Scrum Workflow, Cross-Functional Collaboration, Stakeholder Presentation, Developer Collaboration, Community Management, AI-Assisted Ideation, Multilingual Communication
Graduated: June 2026
Specialization in UI/UX Design & Product Design.
Final project: Wicara Wisata — NLP-based Indonesian language learning application for foreign speakers.